Sea of Dreams
This siege weapon is the size of a small ship, and fires munitions the size of hay carts.
Move A creature can only move the trebuchet with the aid of draft animals.
Draw A creature must use an action to draw back the firing arm of the trebuchet.
Load A creature must use an action to load a new munition into the trebuchet before it can be fired.
Firing Range: 500 feet
Effect: creatures within a thirty foot radius of the impact must make a dexterity saving throw (DC equal to 10+firing individual’s wisdom modifier) or take 10d10 bludgeoning damage. They take only half if they succeed the save.
Trait: Siege Weapon (This weapon deals double damage to objects), Variable Munitions (This weapon can fire any number of different kinds of munitions)